This section contains additional information about the WML file format that will be useful should hand-editing be necessary. Builder Xcessory uses the following UIL data types:
Note: Values are entered as strings and converted to the correct format with the XtConvert mechanism.
UIL Data Type |
Description |
---|
asciz_table |
Multibyte character string table char **. |
boolean |
1 Byte Xt Boolean. For 4 byte Booleans, use integer. |
color |
Any pixel value. |
compound_string |
Motif XmStrings only. |
float |
Double float. |
font |
Any font-like structure, e.g., XFontStruct. |
font_table |
Motif XmFontList. |
identifier |
Default value for unknown types. |
integer |
Basic integer value, either 1, 2, 4, or 8 bytes. |
keysym |
Motif Keysym only. |
pixmap |
Pixmap of screen depth. |
reason |
Any callbacks. |
single_float |
Single float. |
string |
Equivalent to char *. |
string_table |
Table of XmStrings only. |
translation_table |
Translation or accelerator table. |
wchar |
Wide character string. |
widget_ref |
Any widget reference. |