Background WML Files The WML portion of the Builder Xcessory Object Packager offers a way to edit a WML file. But the nature of WML files is such that they can exist in an incomplete state. Read more about Background WML Files
Editing WML Files Setting data for generation into the WML file involves completing several forms with the data appropriate to each named tag. Read more about Editing WML Files
Builder Xcessory Object Packager Main Window Once the BX Object Packager finishes loading, you can access the following BX Object Packager main window (shown here without any data loaded): Read more about Builder Xcessory Object Packager Main Window
Starting the Builder Xcessory Object Packager To run the Builder Xcessory Object Packager, enter the following command: Read more about Starting the Builder Xcessory Object Packager
Builder Xcessory Object Packager The Builder Xcessory Object Packager is a tool for editing and writing WML and catalog control files. Read more about Builder Xcessory Object Packager
SetRscEditorUpdate Use the function SetRscEditorUpdate in simple_create to tell Builder Xcessory when to update a widget with the current value. Read more about SetRscEditorUpdate
RegisterUserEditor Use the function RegisterUserEditor to register a resource type editor. Read more about RegisterUserEditor
AddUserFunctions Use the function AddUserFunctions to add predefined callbacks. Read more about AddUserFunctions
AddUserDefinedEditors Use the function AddUserDefinedEditors to add resource type editors. Read more about AddUserDefinedEditors
RegisterUserCallback and RegisterUserTypedCallback Use the function RegisterUserCallback or RegisterUserTypedCallback to add a predefined callback to Builder Xcessory. Read more about RegisterUserCallback and RegisterUserTypedCallback