The Browser Project menu allows you to construct your interface in Build Mode, test look and feel in Play Mode, run and debug generated code in Debug Mode using your environment's debugger, launch a build of the application you are building in Builder Xcessory, check files in and out of your environment's source code control system, and edit files.
Select Project from the Browser menu bar to display the following menu:
Allows you to use the Palette, Browser, and Resource Editor to create interface objects and edit their resource values.
Allows interface objects to appear as if you compiled and linked your interface, without connected callback structures. All widgets behave normally, and menus, accelerators, mnemonics, and geometry management function as they will in the completed application. The Palette and Resource Editor are withdrawn. Pre-defined callbacks are invoked while Builder Xcessory is in Play Mode. Other callbacks display a message in the Browser Message Window.
If you change resource values while in Play Mode, these values are not necessarily retained when you return to Build Mode (thus allowing you to experiment without changing the values in your interface).
All resource values listed in the Resource Editor (except those for which Placement is set to None) will be Saved or Generated.
Allows you to launch a build-and-debug session with your environment's debugger. If your environment's build tool is not an integral part of the debugging tool, selecting Debug Mode first launches a build, waits for the build to complete successfully, and loads the debugger with the just compiled application.
Builder Xcessory can make use of the following debuggers.
When you select Debug Mode, Builder Xcessory performs the following operations:
· Generates code for your interface.
· Builds the interface code, as necessary.
· Starts your debugger, as necessary.
· Unmaps Builder Xcessory product windows.
· Passes control to your debugger, which runs your interface.
Run, test, and debug your interface. Return to Builder Xcessory to continue development by selecting Build Mode or Play Mode from the Browser Project menu. If you return to Builder Xcessory while your debugger is running your program, Builder Xcessory sends a reset command which might interrupt program run without ending the session.
When you return to Builder Xcessory in either Play Mode or Build Mode, the session remains active. At any time, you can automatically load your interface program back into the debugger/interpreter by selecting Debug Mode from the Browser Project menu.
If you are using CodeCenter/ObjectCenter with one interface already loaded, and you want to load an entirely different interface from Builder Xcessory, follow these steps:
1. On CodeCenter/ObjectCenter's command line, enter the following
2. Select Debug Mode from the Browser Project menu to load and run the new interface.
If you initiate a session from Builder Xcessory and then Exit the Builder Xcessory, the session remains running.
Launches a build of the application for which you are constructing an interface. Builder Xcessory generates code for the application, and causes your environment's build tool to build the application, as shown in the following table:
Displays the Check Out dialog.
Allows you to check out any file from your environment's source code control system. The default directories and files displayed at the top of the dialog are those in the current working directory. To select a directory and display its files, double-click on the directory name. To select a file, click on the file name.
Use the Check Out Options to determine how the file will be checked out:
Allows you to check a file back into your environment's source code control system. The default directories and files displayed at the top of the dialog are those in the current working directory.
To select a directory and display its files, double-check on the directory name. To select a file, click on the file name.
Use the Check In Options to determine how the file will be checked in.
Allows you to select a file to edit. Select Edit file to display the Edit File file selection dialog:
By default, the Filter field of the File Selection dialog contains the name of the directory from which you are running Builder Xcessory.
The Files box lists the files in the directory which match the file filter, set to "*" by default.
To display the contents of a different directory, enter the directory name in the Filter field and click the Filter button. You can specify match strings using regular expressions. For example, *.uil lists only files ending in the characters .uil. Click OK to open the specified file or Cancel to remove the File Selection dialog.